The Consumer Protection Cooperation Network (CPC) has launched coordinated action at EU level targeting nine video game companies, with the aim of strengthening the protection of players’ rights. Through these actions, the CPC Network is following up on the Key Principles on Virtual Currencies in Games, a set of guidelines on EU consumer legislation that […]
The Commission will work with the industry on the deactivation of video games by publishers
The European Commission will work with consumers and publishers in late 2026 to explore ways of improving industry standards, in response to the European Citizens’ Initiative (ECI) ‘Stop Destroying Videogames’. Modern video games often rely on publishers’ servers to function. Publishers may cease to support these servers, rendering the games partially or completely unplayable. The ECI […]
Creative Europe: Video games and immersive content development
Scope The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European […]
HORIZON EUROPE: A world leading European video game innovation system
Expected Outcome Projects should contribute to all of the following expected outcomes: Well founded and prioritised recommendations for European policy, including R&I policy, to support sustained innovation and growth in the European video game industry. Methodology(ies), supported by evidence, to increment the use of video game know-how and technology to drive innovation in other economic […]




