{"id":146153,"date":"2023-11-27T12:12:41","date_gmt":"2023-11-27T11:12:41","guid":{"rendered":"https:\/\/www.cde.ual.es\/?p=146153"},"modified":"2023-11-27T12:12:41","modified_gmt":"2023-11-27T11:12:41","slug":"the-council-approved-conclusions-on-enhancing-the-cultural-and-creative-dimension-of-the-european-video-games-sector","status":"publish","type":"post","link":"https:\/\/www.cde.ual.es\/en\/the-council-approved-conclusions-on-enhancing-the-cultural-and-creative-dimension-of-the-european-video-games-sector\/","title":{"rendered":"The Council approved conclusions on enhancing the cultural and creative dimension of the European video games sector"},"content":{"rendered":"<p style=\"text-align: justify;\">The video games sector is an integral part of the ecosystem of cultural and creative industries. It interacts with other sectors and has great potential to\u00a0<strong>transmit cultural content<\/strong>\u00a0and highlight the value of the\u00a0<strong>richness of European creation<\/strong>, heritage and history.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-scaled.jpg\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-128732\" src=\"https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-scaled.jpg\" alt=\"pantalla GAME OVER\" width=\"2560\" height=\"1920\" srcset=\"https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-scaled.jpg 2560w, https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-300x225.jpg 300w, https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-1024x768.jpg 1024w, https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-768x576.jpg 768w, https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-1536x1152.jpg 1536w, https:\/\/www.cde.ual.es\/wp-content\/uploads\/2023\/01\/videojuegos-2048x1536.jpg 2048w\" sizes=\"(max-width: 2560px) 100vw, 2560px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">In parallel, the video games industry is a\u00a0<strong>booming economic sector\u00a0<\/strong>\u2013 this is proven by the fact that revenues for the EU video games sector in the EU were 4.3 times higher in 2020 than they were for digital music and 1.8 times higher than for video-on-demand.<\/p>\n<p style=\"text-align: justify;\">The video games sector brings tangible benefits in terms of job creation (especially among young people), the contribution to GDP, creativity, research and development, and innovation. It also represents social diversity and plurality, promoting positive social changes.<\/p>\n<table style=\"width: 99.9988%; border-collapse: collapse; border-style: double; border-color: #001f7d;\" cellpadding=\"0,5\">\n<tbody>\n<tr>\n<td style=\"width: 100%;\"><a href=\"https:\/\/www.cde.ual.es\/en\/european-media-and-audiovisual-action-plan\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"alignleft\" src=\"https:\/\/www.cde.ual.es\/wp-content\/uploads\/2020\/01\/videomaker-3944175_1920.jpg\" alt=\"\" width=\"147\" height=\"208\" \/><\/a><\/p>\n<p class=\"entry-title\"><strong><a href=\"https:\/\/www.cde.ual.es\/en\/european-media-and-audiovisual-action-plan\/\" target=\"_blank\" rel=\"noopener\">European Media and Audiovisual Action Plan<\/a><\/strong><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p style=\"text-align: justify;\">In order to harness the great potential of video games in culture, economy and society, the Council calls on member states to:<\/p>\n<ul style=\"text-align: justify;\">\n<li>support the creative and cultural dimension of video games, including the\u00a0<strong>use of cultural heritage data<\/strong>\u00a0in the creative process and the protection of\u00a0<strong>intellectual property rights<\/strong><\/li>\n<li>help European video game enterprises to grow, innovate and have access to funding<\/li>\n<li><strong>attract and retain talent among video game professionals<\/strong>\u00a0in the European job market<\/li>\n<li>promote responsible gaming and ensure a safe online environment for video games<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">The Council also invites the Commission to:<\/p>\n<ul style=\"text-align: justify;\">\n<li>promote\u00a0<strong>equality in the video games sector<\/strong>\u00a0to ensure gender balance and equal pay<\/li>\n<li>encourage cross-border co-productions of video games between member states<\/li>\n<li>support cooperation with other cultural industries and sectors of the European economy<\/li>\n<li><strong>boost the competitiveness<\/strong>\u00a0of European video game companies, in particular SMEs<\/li>\n<\/ul>\n<p style=\"text-align: justify;\"><strong>Background<\/strong><\/p>\n<p style=\"text-align: justify;\">The Council\u2019s conclusions on video games are approved in light of the European Union work plan for culture 2023-2026, one of the main actions of which is to enhance the cultural and creative dimension of the video games sector in Europe. This is the first-ever set of conclusions to be approved in this topic.<\/p>\n<p style=\"text-align: justify;\"><strong>More information: <a href=\"https:\/\/www.consilium.europa.eu\/en\/press\/press-releases\/2023\/11\/24\/video-games-sector-council-to-protect-its-cultural-and-creative-dimension\/\">Council of the EU<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The video games sector is an integral part of the ecosystem of cultural and creative industries. It interacts with other sectors and has great potential to\u00a0transmit cultural content\u00a0and highlight the value of the\u00a0richness of European creation, heritage and history. In parallel, the video games industry is a\u00a0booming economic sector\u00a0\u2013 this is proven by the fact [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":128733,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_relevanssi_hide_post":"","_relevanssi_hide_content":"","_relevanssi_pin_for_all":"","_relevanssi_pin_keywords":"","_relevanssi_unpin_keywords":"","_relevanssi_related_keywords":"","_relevanssi_related_include_ids":"","_relevanssi_related_exclude_ids":"","_relevanssi_related_no_append":"","_relevanssi_related_not_related":"","_relevanssi_related_posts":"","_relevanssi_noindex_reason":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_genesis_hide_title":false,"_genesis_hide_breadcrumbs":false,"_genesis_hide_singular_image":false,"_genesis_hide_footer_widgets":false,"_genesis_custom_body_class":"","_genesis_custom_post_class":"","_genesis_layout":"","footnotes":""},"categories":[4073,4071,346,4082],"tags":[527,368,7359],"class_list":{"0":"post-146153","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-culture","8":"category-education-culture","9":"category-eu-news","10":"category-research-innovation","11":"tag-culture","12":"tag-european-union","13":"tag-videogames","14":"entry"},"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Council approved conclusions on enhancing the cultural and creative dimension of the European video games sector | CDE Almer\u00eda - Centro de Documentaci\u00f3n Europea - Universidad de Almer\u00eda<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.cde.ual.es\/en\/the-council-approved-conclusions-on-enhancing-the-cultural-and-creative-dimension-of-the-european-video-games-sector\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Council approved conclusions on enhancing the cultural and creative dimension of the European video games sector | CDE Almer\u00eda - Centro de Documentaci\u00f3n Europea - Universidad de Almer\u00eda\" \/>\n<meta property=\"og:description\" content=\"The video games sector is an integral part of the ecosystem of cultural and creative industries. 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